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➡ It’s a story shaped by the user’s choices or actions
➡ The creator provides structure, but the audience influences the outcome
âś” Used in games, apps, websites, learning platforms, and interactive videos
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➡ Even in interactive stories, there must be a solid narrative spine
Ask yourself:
âś” What is the central conflict or quest?
âś” What emotions do I want to evoke?
âś” What is unchangeable (core world, main themes)?
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➡ Audience choices must:
âś” Influence the direction or outcome
âś” Feel significant, not superficial
âś” Reflect character values or consequences
Example: In a health app, users choose between healthy paths, with different visual and narrative outcomes.
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➡ Your story can follow structures like:
âś” Branching Trees: Choices create different storylines
âś” Hub-and-Spoke: Choices bring players back to a central hub
âś” Foldback Structure: Different paths, but converge at key moments
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➡ The audience should feel:
âś” Their actions matter
âś” Their experience is unique
✔ There’s room for exploration
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➡ Too much freedom = Chaos
➡ Too little = Boring
âś” The key is illusion of freedom with carefully designed, meaningful paths
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➡ Combine:
âś” Text
âś” Audio
âś” Visuals
âś” Video
âś” Animations
Example: Interactive videos, choose-your-own-adventure YouTube content, educational apps
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➡ Test with real users:
âś” Are choices clear?
âś” Are outcomes satisfying?
âś” Is the experience engaging?
âś” Where do people get stuck or lose interest?
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➡ Interactive storytelling can live on:
âś” Websites
âś” Apps
âś” Games
âś” Social platforms
âś” AR/VR experiences
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➡ Update, improve, and expand your story based on audience interaction and feedback
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Interactive storytelling is not about losing control, but about designing a world and story structure that allows your audience to participate — making them co-creators of the experience.
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IDEAS CURATED BY
CURATOR'S NOTE
Step-by-Step Breakdown for Interactive Storytelling Principles
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